Extensions for Action/CyberpunX Replay: Difference between revisions

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m (Created page with '__NOTOC__ == Replay RAM using programs == ===VIP 3.2=== Author: Zizyphus/Oneway Year: ???? == Replay Fast Load and Save using programs == ===Zipp-Link v2.0=== {{Infobox |nam…')
 
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== Replay RAM using programs ==
== Replay RAM using programs ==
===VIP 3.2===
===VIP 3.2===
Author: Zizyphus/Oneway
{{Infobox2
Year: ????
|name        = VIP v3.2
|image1        = [[File:Epyx_FastLoad.gif|alt=VIP v3.2 Screenshot]]
|imagestyle1  =
|headerstyle  = background:#ccf;
|labelstyle  = background:#ddf; vertical-align: top;
|datastyle    = vertical-align: top;
|header1 =
|label1  = Name
|data1  = VIP v3.2
|header2 =
|label2  = Author
|data2  = [http://noname.c64.org/csdb/scener/?id=7935 Kulfon]/Medium<br>
[http://noname.c64.org/csdb/scener/?id=2847 Moonchild]/Hitmen
|header3 =
|label3  = Year
|data3  = ????
|header4 =
|label4  = Compatibility
|data4  = [[Action Replay]], [[Retro Replay]], [[Nordic Power]]
|header5 =
|label5  = Note
|data5  = Moonchild added code to save a loading pass by moving code to the Replay RAM. There is no check for the Action Replay or the additional RAM though.
}}


== Replay Fast Load and Save using programs ==
== Replay Fast Load and Save using programs ==


===Zipp-Link v2.0===
===Zipp-Link v2.0===
{{Infobox
{{Infobox2
|name        = Zipp-Link v2.0
|name        = Zipp-Link v2.0
|bodystyle    =
|image        = [[File:Epyx_FastLoad.gif|alt=Zipp-Link v2.0+ Screenshot]]
|title        = Test Infobox
|titlestyle  =
 
|image        = [[File:example.png|200px|alt=Example alt text]]
|imagestyle  =  
|imagestyle  =  
|headerstyle  = background:#ccf;
|headerstyle  = background:#ccf;
|labelstyle  = background:#ddf;
|labelstyle  = background:#ddf; vertical-align: top;
|datastyle    =  
|datastyle    = vertical-align: top;
 
|header1 =  
|header1 =  
|label1  = Author
|label1  = Name
|data1  = Zizyphus/Oneway
|data1  = Zipp-Link v2.0/Zipp-Link v2.0+
|header2 =  
|header2 =  
|label2  = Year
|label2  = Author
|data2  = ????
|data2  = [http://noname.c64.org/csdb/scener/?id=8140 Skyflash]/Oneway<br>
|header3 =
[http://noname.c64.org/csdb/scener/?id=3110 Zizyphus]/Oneway
|label3  =  
|header3 =  
|data3  = Original version requires Action Replay v5 or v6. Patched version works out using all compatibles with at least 8k ram - it is assumed a proper speed is in place then.
|label3  = Year
|data3  = ????
|label4  = Compatibility
|data4  = v2.0: [[Action Replay]] v5 and v6<br>
v2.0+: [[Action Replay]], [[Retro Replay]], [[Nordic Power]]
|header5 =
|label5  = Note
|data5  = The patched version works using any Replay compatible with at least 8k ram - it is assumed a proper speeder is in place then.
}}
}}

Revision as of 22:20, 1 August 2010



Replay RAM using programs

VIP 3.2

Name VIP v3.2VIP v3.2 Screenshot
Author Kulfon/Medium
Moonchild/Hitmen
Year ????
Compatibility Action Replay, Retro Replay, Nordic Power
Note Moonchild added code to save a loading pass by moving code to the Replay RAM. There is no check for the Action Replay or the additional RAM though.

Replay Fast Load and Save using programs

Zipp-Link v2.0

Name Zipp-Link v2.0/Zipp-Link v2.0+Zipp-Link v2.0+ Screenshot
Author Skyflash/Oneway
Zizyphus/Oneway
Year ????
Compatibility v2.0: Action Replay v5 and v6
v2.0+: Action Replay, Retro Replay, Nordic Power
Note The patched version works using any Replay compatible with at least 8k ram - it is assumed a proper speeder is in place then.